No Man’s Sky Will Be Patched to Fix “Most Critical Issues”

Developer Hello Games is currently working on a patch that promises to fix the “most critical issues” plaguing No Man’s Sky.

According to Studio Founder Sean Murray, a new (larger) QA team has been hired to track down every pesky bug and glitch that’s troubling players. Many would question as to why a quality assurance team wasn’t set up prior to release. Murray explained that “the number of people players, and length of average play session, has been far more than our small team could have anticipated.” With a new workforce, the studio is hard at work to address several key issues that have been reported by players so far.

As a temporary fix, Hello Games has offered the following workarounds until the patch is ready for deployment:

  • If you believe you are stuck, or can’t reach your ship, be aware you can jetpack forever whilst pushing against any surface
  • If you have made a mistake – you can revert to any of your two previous saves in the Options Menu
  • If you have left your ship somewhere inaccessible, you will be able to summon it from landing pads or beacons found at most buildings or points of interest (marked by question marks)

A tentative release date for the patch has not been mentioned by the developer. Considering that No Man’s Sky was released on PlayStation 4 just this week, it may take some time before the patch is ready. That being said, you could probably expect the update to arrive later this month.

No Man’s Sky is slated for a release tomorrow on PC. It’s possible that Hello Games might consider delaying that patch to take into considerations possible issues on the Windows version as well. Either that or the developer will just have to release another patch to address PC concerns.

No Man’s Sky has seen to a mixed reception, leaving many fans confused and dazed. The popular narrative is that Hello Games promised too much and deliver too little. While the developer teased multiplayer aspects prior to release, No Man’s Sky is relatively a single-player experience. Early buyers have also complained about how the gameplay turns monotonous fairly early.

It’s unlikely that the developer will have enough time to introduce new features and gameplay elements. However, game-breaking bugs such as pre-order versions stranding players in a single star system, are likely to be addressed soon.

About Saqib Mansoor 329 Articles
The odd man in the group who hates chocolate, cheese, and having to work on Sundays.