Star Citizen Moves to Lumberyard Game Engine for Further Development

Star Citizen, the ambitious spiritual successor to the Wing Commander franchise, is switching to Amazon’s Lumberyard game engine for further development.

While the single largest crowdfunding initiative began with Crytek’s CryEngine four years back, an issued press released reveals that Cloud Imperium Games began working with Amazon over a year ago.

“We have been looking for a technology leader to partner with for the long term future of Star Citizen and Squadron 42,” said creative lead and studio head Chris Roberts. “Lumberyard provides ground breaking technology features for online games, including deep back-end cloud integration on AWS and its social component with Twitch that enables us to easily and instantly connect to millions of global gamers.”

To quell any worrying speculations, the developer confirmed that the transition over to the new game engine has been very smooth. As such, the upcoming 2.6 Alpha release of Star Citizen will be powered by Lumberyard. The studio exclaimed excitement for its upcoming announcement and is confident that the player-base will benefit from the switch.

All that said, community backers are still worried over the news. Star Citizen has been in development for a long time and still has no release date in sight. It is approaching $150 million in total crowdfunding, having raised close to $140 million so far. It’s the most successful crowdfunded project in history but remains in an incomplete state after four years.

It’s important to note that Lumberyard is still a licensed version from Crytek that comes with modifications from Amazon to be used in its online cloud services. The switch over to the new engine shouldn’t necessarily mean a loss of development time for Cloud Imperium Games.

The game’s single-player campaign mode Squadron 42 was supposed to release this year but got pushed into the next year. On the other hand, the game’s first-person shooter mode Star Marine is playable in beta form. The full game, however, is anyone’s guess as to when it will be released.

Suffice to say, the developer will be in extremely hot waters if Squadron 42 fails to release next year.

Saqib Mansoor

The odd man in the group who hates chocolate, cheese, and having to work on Sundays.