The cancellation of Scalebound took everyone by surprise, leaving a disappointed fan-base that is trying to decipher what went wrong. While we’ll never know the truth behind what forced Microsoft to kill the game, developer Platinum Games has finally decided to comment on the matter.
“We’re sorry to say that on January 9, 2017, Microsoft Studios announced the cancellation of Scalebound”, said studio president and CEO Kenichi Sato in an official blog post. “We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were”.
He promised that the cancellation will not deter the studio from producing high-quality games. Nier: Automata, an action role-playing game, is scheduled for release in March. Sato also pointed out products like Granblue Fantasy Project Re:Link and Lost Order.
Game director Hideki Kamiya also shared his thoughts on the matter. Taking to Twitter, Kamiya apologized for bringing such bad news at the start of the year. He too promised to keep delivering “fun” and high-quality games in the future, as well as the promise of never letting his followers down like this again.
According to rumors, Kamiya had to take an extensive leave for his mental health during the troubled development of Scalebound. In his series of tweets, he denied every doing so.
Scalebound was announced during Microsoft’s E3 2014 press conference as an exclusive title for Xbox One and Windows 10 PC. At the time, a release window of fall 2016 was mentioned. However, this was later pushed into 2017, with rumors of a holiday launch.
Alongside announcing the cancellation, Microsoft stated that it is currently focused on this year’s lineup of games. It mentioned Crackdown 3, another game which many fear may also be canned soon. The cloud-powered title is now slated for a fall 2017 release. We’ll know soon enough of the fate of the game.