Even with beefier hardware, the current-generation consoles have found it a bit difficult to achieve a constant stream of 60 FPS in its lineup of games. First-party titles have mostly managed to secure this achievement, while developers continue to balance resolution and frames-per-second in third-party offerings.
Battlefield 1 is yet another title that is said to be targeting 60 frames-per-second on both PlayStation 4 and Xbox One. According to DICE, work is being put in to ensure that the console version is up to par with PC. The Windows version is already confirmed to be running multiplayer at a minimum 60hz tickrate. However, it seems dubious that the same is achieved for consoles without having to sacrifice resolution.
That being said, if PlayStation Neo is really pegged for a release later this year, DICE could possibly be planning to take advantage of the newer hardware to keep intact both resolution and frames. However, that would put the Xbox One family at a loss since Project Scorpio is scheduled for release in fall 2017. Hence, it seems plausible that DICE is simply going to opt for sacrificing elements from the game to ensure constant 60 FPS. Case in point; both Battlefield 4 and Battlefield: Hardline manage 60 FPS on both consoles but run at 720p on Xbox One and 900p on PlayStation 4.
Battlefield 1 is slated for a release on October 21 for PlayStation 4, Xbox One, and PC. The developer is constantly assuring its consumer-base that the launch will be smooth and nothing like the disastrous experience we all had to suffer with the launch of Battlefield 4.