Bethesda Softworks took the opportunity of its press conference at E3 2016 today to confirm that it has not washed its hands off Prey. Instead, Arkane Studios has decided to overhaul the entire concept to give us a completely new game.
Players will fill the shoes of protagonist Morgan Yu, who is a subject to dangerous experiments that are designed to improve and evolve the human race. However, as it is customary with such science setups, something goes terribly wrong and you find yourself waking up alone aboard the Talos 1 in the year 2032. In the face of a mysterious alien threat, you must hunt for secrets and the truth hidden deep within the space station, using only the tools on hand and mind-bending abilities.
Director Raphael Colantonio stated that no one should be asking whether the game is a sequel or a remake, since the game is a “reimagining of the IP”. It carries a new concept, and several major changes that distances itself from the first few iterations of Prey before it was cancelled. According to Colantonio, Prey will feature one giant area fully open for exploration where players can revisit older locations. It, though, will not be mission-based like Dishonored, the studio’s prized franchise.
It has been quite a while since the first Prey game was released back in 2006 for Xbox 360 and PC. There was a previous sequel in the works, dubbed Prey 2, but was later confirmed by Bethesda in 2014 to have been scrapped. The new Prey is a rework of that same cancelled project.
The psychological thriller Prey is scheduled to release sometime in 2017 for PlayStation 4, Xbox One, and PC.