Creative Director Cory Barlog has revealed new details about God of War, further hyping what looks to be an incredible addition to the franchise.
In a recent interview with The Know, Barlog revealed that the new God of War game is going to take players through all nine realms of Norse Mythology:
- Asgard, home of the Aesir.
- Vanaheim, home of the Vanir.
- Alfheim, home of the Light Elves.
- Midgard, home of the Humans.
- Jotunheim, home of the Giants.
- Svartalfheim, home of the Dark Elves.
- Nidavellir, home of the Dwarfs.
- Niflheim, home of the dead.
- Muspelheim, home of the fire Giants and Demons.
On that note, he also confirmed that similar to previous installments, God of War is going to have players deal with a huge number of enemies at any given time. That translates into hordes of enemy AI on the screen, which Barlog teased may even reach a hundred.
However, the mini-games from the previous games won’t be returning. This is in regards to sexual content; in God of War 3, Kratos was lucky enough to have some private time with Aphrodite herself. This time around, our lead character will have to find his fun elsewhere.
Elsewhere in the interview, Barlog revealed that the game will not feature any morality system. From the E3 2016 footage, many speculated that the inclusion of a parental relationship might put players in the middle of consequential scenarios. That will not be the case and everyone will experience the same storyline.
God of War is currently in development for PlayStation 4. We’re yet to hear about a release date but according to recent reports, the game is pegged for a fall 2017 launch. Sorry fans, you most probably won’t get to play the game this year.