Much like other known collectible card games, Gwent is also going to feature RNG mechanics through which players will be gaining access to random cards when opening a card pack. However, CD Projekt RED plans to curb that frustrating element by giving players power to choose from a random deck of cards.
Here’s how the RNG mechanics are going to work in Gwent. A single card pack will grant you five randomly chosen cards. Upon opening a card pack, the system will first showcase three rare quality or better cards to the player. Of these three powerful cards, the player can choose to keep one and disregard the other two. Following that, the pack will randomly unlock four more (normal) cards for you to keep. This way, the player will always have the freedom to select the card he/she wants, rather than sticking with cards you already have or don’t want.
“We have our own thoughts about card games in general, and we felt this innovation would reduce the frustration you sometimes get if you get all the cards you don’t want to have,” narrative designer Mateusz Tomaszkiewicz told Eurogamer at E3 2016. “We’re fair to players with our games, and we believe this is something they will enjoy and will improve their experience.”
This brings us to the game’s business model. Gwent: The Witcher Card Game is going to release as a free-to-play game, but will employ microtransactions. The model is pretty similar to that of Blizzard’s Hearthstone, where players can spend real-world money or in-game currency to unlock card packs. A price point for each card pack has not yet been decided by the developer.
The game will launch with four factions: Northern Kingdoms, Scoia’tael, Skellige and Monsters. A fifth faction, Nilfgaardian Empire, will be added post-release. It’s likely that we’ll be seeing the polish developer add new factions as DLC at some point in the game’s lifetime.
Surprisingly, Gwent will also feature a single-player campaign. Currently, it’s uncertain as to just how much content we’ll be getting at launch. CD Projekt RED, though, plans to release a campaign for each of the game’s factions. It’s possible that like the above mentioned faction, some of the single-player content will be released post-launch. If we’re really lucky, we may even see additional DLC that relay new stories from the Witcher universe.
Gwent is scheduled for release later this year for PlayStation 4, Xbox One, and PC. A beta will commence in September on Xbox One and PC, arriving on PlayStation 4 at a later date.