Pokémon Go is currently available in only the United States, Australia and New Zealand. The game was supposed to then arrive in Asia and and Europe; however, Nintendo and Niantic Labs were forced to delay their global release schedule in order to address major server problems.
Several players reported that they were being kicked from the game, forcing them to reconnect multiple times during a single session. This issue probably arose due to the sheer number of users trying to connect to the servers simultaneously; hence, putting a lot of load on the server-backend.
According to the Wall Street Journal, most of those server problems have been addressed. Nintendo is now looking to launch the game in Europe, Japan and other Asian countries in just a few days.
It’s commendable to see Nintendo delay its release schedule in order to first address server issues. Had it not, the upcoming releases would have simply crushed the game’s server infrastructure.
In a recent interview with Business Insider, Niantic CEO John Hanke stated that the game’s release in other regions would have to wait as long as it takes for the developers to iron out all issues. The game, he said, has to be stable before being released in other regions.
There is currently no update on when players in South America and Canada will be able to get their hands on the game.
The successful launch of Pokémon Go has resulted in a 25 increase in Nintendo’s shares. The Japanese market closed on Monday at just under $200 a share, resulting in the biggest rise per share price in the company’s history since 1983. According to reports, Nintendo’s market value has since then soared to about $7.5 billion.