The Technomancer offers several quests where the player is forced to choose a single outcome from a variety of given choices. Each chosen outcome has its own impact on the storyline, and associated rewards or gains.
Quest: Finding Earth > Hello Earth – This is Mars
Now comes the end of your journey; contacting Earth and calling in for reinforcements, or so was the mission. Upon figuring out the truth that Earth was destroyed a long time back, you’re presented with three different choices through which to end the game:
a) Not revealing the destruction of Earth and becoming a Great Master of Technomancers
The best ending of the game; The Technomancers and Mars will thrive under your leadership, and the secret of Earth’s destruction will be lost to all.
b) Revealing the destruction of earth and joining Noctis
Knowing that Earth is gone will send the people of Mars into panic. Civil wars will break out and much blood will be shed. However, you will have distanced yourself from all of that, joining with Noctis and helping it prosper.
c) Revealing the destruction of Earth and joining Mutant Valley
This decision will lead to angering the corporations and fleeing of many of the remaining Technomancers. The only positive aspect of this is that scientist figure out a way to make more Technomancers.
Other choices and consequences guides for quests in The Technomancer:
- The Deserters – Boris
- Break the Opposition – Bomb
- A Soldier’s Bitterness – David
- Fighting for Abundance – Eliza
- A Safe Haven – Niesha
- Under Orders of a Merchant Prince – Subterfuge
- Under Orders of a Merchant Prince – Anton
- The Harder They Fall – The People’s Assembly
- Hello Earth – This is Mars
The Technomancer is now available on PlayStation 4, Xbox One, and PC.