Rainbow Six Siege went into maintenance mode a few minutes ago, meaning that Operation Skull Rain is going to be live by the time you’re reading this.
The third expansion pack for the game adds two new BOPE (Batalhão de Operações Policiais Especiais) Operators to the roster. Note that these are going to be immediately unlocked for Season Pass owners. However, that is for the limited time period of seven days only. After that, everyone has to unlock them through Renown (in-game) or R6 Credits (real-world).
Capitao (Attacker) (Speed +3 – Armor +1)
Unique Ability: Tactical Crossbow TAC Mk0
Armed with two kinds of special ammunition, Capitao can fire asphyxiating bolts and micro-smoke grenades. The former burns the oxygen in an area to suffocate foes while the latter provides quick cover for you and your squad.
Primary: Para-308 / M-249
Gadget: Frag Grenade / Stun Grenade
Caveira (Defender) (Speed +3 – Armor +1)
Unique Ability: Silent Step
Caveira can use a lethal stealth technique to become inaudible to her foes, sneaking behind enemy lines and immobilizing enemies to divulge the positions of all the members on the opposing team.
Primary: M12 / SPAS-15
Secondary: LUISON (Custom PRB92)
Gadget: Nitro Cell C4 / Barbed Wire
Secondly, Operation Skull Rain is introducing a new “Favela” map that is set in the heart of Brazil. According to Ubisoft, it’s the “most destructible” map to date and is free for everyone.
Next comes the cosmetic department; a new Skull Rain series of weapon skins is here to start the new Season. There are four types to choose from: Amazônia, Ceifador, Azulejos, the Piranha, and Skull Rain.
The release of the new DLC also marks a crucial moment for Ubisoft to begin large-scale testing of its new BattlEye anti-cheat system. Designed to scan for injected third-party software on the client’s end, the new countermeasure is going to work alongside the server-side FairFight anti-cheat engine.
A new “Angled Grip” weapon attachment has been added to the game to allow players to reduce the time when switching between hip-fire and ADS, promoting a far more aggressive play-style.
A new custom game mode (beta) called “Tactical Realism” is entering the playing field to grant a more realistic experience. It comes on the back of numerous requests for a Hardcore mode, removing plenty of elements from the HUD as well as kill confirmations and issuing realistic Magazine Management for ammo.
Ranked matches now have a “Surrender System” where one side can vote to forfeit the match. It’s important to note that this feature is going to be only available prior to Round 3 in every match.
Rainbow Six Siege is also receiving some quality of life improvements. The HUD and user interface is being made more refine, stern team-killing countermeasures have been added, an improved vote-to-kick design has been implemented, and a new option to hide text chat on PC (to prevent toxicity) is present.
A major problem of clipping, where players’ limbs go through walls and barricades, has been fixed. The Kill Cam has been improved, and your team’s loadout information now comes on the waiting screen before the match.
Finally, there are tons of gameplay changes included in the patch notes. You can go through the entire list by visiting here.