The highly anticipated Mass Effect: Andromeda is going to run at 30 FPS on both PlayStation 4 and PlayStation 4 Pro, BioWare has revealed.
If you’re disappointed with this update, know that so are we. Despite Sony’s new console upgrade being touted as a great improvement over the standard model, both PlayStation consoles are going to deliver the same frame-rate experience in the upcoming sci-fi RPG.
This actually goes against what Sony preached at last night’s PlayStation Meeting. PlayStation 4 Pro is being sold to “high-end gamers” who want to take advantage of 4K resolution and the glory that comes with it. In theory, PlayStation 4 Pro is capable of delivering better frame rates than mere 30. However, BioWare is seemingly playing it safe with the release of Mass Effect: Andromeda.
If both versions are going to be running at the same frame-rates, what major element is going to differentiate the PS4 Pro version of the game from the standard PS4 model? How exactly is BioWare going to take advantage of the additional horsepower?
It’s possible that Mass Effect: Andromeda will be running at a higher resolution on the upgrade-variant than the standard PlayStation 4 console. It’s also possible that by the time the game releases, the developer has achieved magical optimization that allows better frame rates on the PS4 Pro.
Mass Effect: Andromeda showcased a gameplay demo at Sony’s PlayStation Meeting to demonstrate the advantage of 4K resolution and HDR. It has been confirmed now that the game was using a pre-alpha build. Hence, you can expect the final version to be even more refined.
Mass Effect: Andromeda is slated for a release in 2017 for PlayStation 4, Xbox One, and PC.