As beautiful as Mass Effect: Andromeda looks, BioWare is yet to confirm the frames-per-second the game will run at on release.
In an interview with Game Informer, creative director Mac Walters stated that Mass Effect: Andromeda runs at 30 frames-per-second “on some platforms”. While he refused to further clarify the vague statement, he did mention that more powerful PC systems will be able to run the game at a higher frame-rate.
This suggests that Mass Effect: Andromeda will feature an unlocked frame-rate on PC, while it will pump (hopefully) constant 30 FPS on PlayStation 4 and Xbox One.
When asked whether the game will similarly feature a higher frame-rate on the more powerful PlayStation 4 Pro console, Walters dodged the question by saying BioWare is still deciding on that.
Elsewhere in the interview, the creative director hinted that there’s a possibility of making more Mass Effect games in the Andromeda galaxy. This goes against an earlier statement from BioWare that cautioned players against Mass Effect: Andromeda being the start of a new trilogy.
The signature Paragon and Renegade systems from the past games are returning but will not be called as such. Rather it comes down to dialogue choices that “feel like Paragon or Renegade”. A player doesn’t necessarily have to choose between the two and can sometimes choose to “interrupt” a conversation altogether.
Mass Effect: Andromeda features seven classes in total, all of which BioWare plans on revealing in the months to come. In the mean time, fans of the series should be excited to know that the game will also include romance options as well as mineral-scanning abilities on unknown planets.
Mass Effect: Andromeda is scheduled for a release in spring 2017 for PlayStation 4, Xbox One, and PC. While a concrete release window has not been mentioned, rumors dictate a possible March 21 release date.