Star Citizen will soon be getting regional servers that will allow players to choose from North America, Europe, and Australia.
As with every online multiplayer game, an optimal connection is the first and foremost requirement to guarantee a healthy gameplay experience. That’s where the regional servers come in for Star Citizen. Once live, players will be able to choose a server based on their geographical location to get the lowest possible latency.
Developer Cloud Imperium Games has promised to run more tests in the future to asses if there’s a need to add more locations. It’s likely that we’ll see more regional servers added once the game is fully released.
The feature was previously expected to arrive later in the year. However, it’s now being moved to Alpha 2.6.1, the latest patch currently in the works for Star Citizen.
“There’s still some UI work to complete and stability issues to iron out,” said studio founder and game creator Chris Roberts in an open letter, “but as you can see in our updated production schedule report, we’re almost ready to get this latest patch into the players’ hands.”
He also commented that the patch is “progressing nicely” and should release soon.
Star Citizen still remains without a concrete release date. The ambitious project keeps on adding more features upon features with the passing of every year. The delays, however, are not enough to disappoint backers who keep on coming back to further crowd-fun the project. Star Citizen is currently dancing around the $150 million mark.