The procedural-generated world of Terraria, along with its much-loved crafting and exploration elements, has sold over 20 million copies worldwide.
Terraria was first release for PC back in May 2011. Despite humble beginnings, the 2D action-adventure game still had a lot to offer. Over time, developer Re-Logic made sure that Terraria was available on pretty much any platform conceivable. Today, the game is also available on PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, Nintendo 3DS and Wii U, as well as iOS, Android, Windows Phone, and Amazon mobile devices which went kaput over a year back.
More interestingly, Terraria sold 8.5 million copies in the last 18 months. Much of that has to do with the fact that Re-Logic added a ton of content during this time. To make small comparisons, Terraria featured about 250 items, just six NPCs, close to 20 enemies, only three bosses, and 10 biomes. Today, the game has expanded to boast over 3800 items, 25 NPCs, 350 different enemies, 16 whole bosses, and 27 massive biomes.
“We owe so much of that to the amazingly strong and loyal support of each member of our community,” Re-Logic said. “To say that we are ecstatic about how our little game has grown–in content, in quality, and in success–is putting it mildly!”
The developer teased that the world of Terraria has “so much life left in it”. As such, there are future plans in store for the franchise and Re-Logic will be sharing them in the months to come.
From the looks of it, time has finally arrived to hear about Terraria 2. Unless the developer is more interested in adding more content for the existing title.