Hideo Kojima, the brains behind the iconic Metal Gear franchise, has shared a few details about the ongoing development process of Death Stranding.
Present at the Tribeca Games Festival on the weekend, the legendary developer confirmed that the game is “going pretty well.” He also revealed that the development team has “the general plan for the project” and the plot has been pretty much finalized.
Currently, Kojima Productions is testing various game systems for Death Stranding. However, no details were provided as to what kind of systems. It is safe to assume that Kojima was referring to both gameplay and technical features that would be part of the game. The developers are likely trying out different setups in the lab to verify which ones fit in perfectly.
It also reveals that Death Stranding is still in the early stages of development. When asked to illustrate the schedule of the game’s development, Kojima stated that if Death Stranding was a restaurant, he would be choosing tables and planning menus. That pretty much clarifies that we will not be invited to its opening any time soon. Perhaps a release in 2019 or 2020 would be possible.
Kojima also gave a comment on his habit of bringing in popular actors for his games.
“By bringing in actors, they do some things that I don’t imagine,” he explained. “That alone makes the world bigger, there’s something happening on the stage.”
Death Stranding features Norman Reedus, Mads Mikkelsen and Guillermo del Toro in some capacity. For the time being, Mikkelsen appears to be an antagonist. It is up for speculation as to what roles del Toro and Reedus are taking on in Death Stranding.
Announced during Sony’s press briefing at E3 2016, Death Stranding is in development exclusively for PlayStation 4. While we won’t be seeing the game for at least the next couple of years, there is hope that it will receive another trailer at E3 2017 in June.