One goal that Electronic Arts placed on the table when developing Star Wars Battlefront II was to ensure that the installment had plenty of content.

Addressing investors during its latest financial earnings call, CEO Andrew Wilson promised that there will not be a lack of post-release support. In comparison to its predecessor, Star Wars Battlefront II will feature “three times as much content.”

“Star Wars Battlefront 2 will have more than three times the content of the previous game at launch, with a brand new story, a new single-player campaign, new modes, characters, vehicles and planets from all eras in the Star Wars universe, as well as a live service plan that will continue to add even more fun for the global community,” he said.

The promise of content is important for fans since the 2015 Star Wars Battlefront reboot failed in that regard. Many were disappointed to see that the game, while a faithful tribute to the franchise, fell short in various aspects. One of the major gripes was that the game featured no dedicated single-player campaign mode. It was a lost opportunity on the developer’s part to use the Star Wars setting to offer a great story-telling experience.

Both EA and DICE have stated at multiple occasions that feedback will be taken into account for the sequel. In its latest financial call, the publisher reiterated the promise. Fans will not have to worry about any lack of content the second time.

Star Wars Battlefront II will feature a “robust” multiplayer module as well as a single-player campaign.

Star Wars: Battlefront II is scheduled for an official release on November 17 for PlayStation 4, Xbox One, and PC. Members of EA Access and Origin Access will have the opportunity to try the game out from November 9. As always, there will be a specific time limit to how much you can play during the early access period.