As with any popular multiplayer first-person shooter, players want to know what tick rate they will get to experience with Call of Duty: WWII servers.
During a recent Reddit AMA (Ask Me Anything) session, Sledgehammer Games revealed a lot of details about the upcoming installment. The developer confirmed that the Call of Duty: WWII servers will feature a tick rate of 60Hz. The news should make fans of the series happy since many of the past installments have traditionally gone with as low as 20Hz tick rates.
“We update packets at 60 times per second in both directions when network bandwidth allows,” revealed studio head Michael Condrey, noting that the only element holding players back will be the respective network bandwidth.
Elsewhere, Sledgehammer Games made it clear that Call of Duty: WWII will not arrive for the Nintendo Switch at any point in the future. The news is hardly surprising, especially when considering the hardware limitations of the console. Nonetheless, Condrey already explained last month that the decision to skip the Switch was made by the “business guys” at Activision and not the working development team.
Call of Duty: WWII is scheduled to release worldwide on November 3 for PlayStation 4, Xbox One, and PC. In accordance with the partnership between Sony and Activision, owners of PlayStation 4 are guaranteed a 30-day early access to every expansion pack released in the game’s life.