Bungie continues to assure that the PC version of Destiny 2 is not a port and has been built from the ground up to take advantage of the superior hardware.

Speaking at the Nvidia press conference Gamescom 2017 (via VG247) earlier today, community manager David “Deej” Dague reiterated that a lot of work is being put into the sequel to make sure that the community is not left disappointed.

“We wanted to treat PC gamers like first class citizens since the first day of development,” he exclaimed. “It’s built from the ground up to be amazing on state of the art hardware.

A number of customization options and features were pointed out for the PC version. This includes an adjustable field-of-view, in-game monitor for frame-rate, graphics that scale up 4K resolution, support for multiple graphic cards and ultra wide aspect ratios, uncapped frame-rate, high range dynamic lighting, and more.

“It should feel native on the PC,” he added. “This begins with uncompromising art and captivating gameplay,”

Destiny 2 is scheduled to enter beta later this week. Nvidia will be releasing a game-ready driver on the same day to make sure that at least its owners have an optimized experience.

Destiny 2 is scheduled to launch for PlayStation 4 and Xbox One next month. It will arrive for PC after a short delay. According to the developer, the additional time is required to ensure a polished release. Those who placed pre-orders will be able to begin pre-loading from this week.

A day-one update has been confirmed for the upcoming sequel. However, the developer has refrained from mentioning any details. There is no word on how large the update will be and what changes it will introduce.