Microsoft has not forgotten about its promise to address the issue of native support for mouse and keyboard on its line of consoles.

While speaking on a panel at PAX West on the weekend, corporate vice president Mike Ybarra stated that the company is already working with a number of developers to implement support for the peripherals on the Xbox One.

However, he cautioned that Microsoft needs to be “very smart” when determining the manner in which support for mouse and keyboard should be brought to the console. It all comes down to fair play. The customary peripherals for PC offer greater advantage in games over a controller. In competitive games such as Overwatch, console players rightly find it unfair of having to play against opponents spoofing their consoles for mouse-and-keyboard support.

“And so, when we bring keyboard and mouse, we’ll coach developers and say… look, you’ve got to think about your multiplayer pools, if you have a competitive game, people are probably going to want the choice to say I’ll play with other keyboard and mouse people or I’ll play only with controller people, or that I’ll play with any of those,” he said.

Despite its goal to unify both platforms, Microsoft realizes that it has two different kinds of users. The PC crowd has for long been able to use controllers through simply plug-and-play. The same is not really applicable for consoles, which Microsoft wants to change.

“So you’ll see our first games supporting keyboard and mouse soon, I can’t announce what that is, but soon. And based on developer interest, they’ll choose to do keyboard and mouse, or not,” he concluded.

It will be interesting to see how the community of different games respond once Microsoft releases an update across the platform to support mouse and keyboard in general. The console community of Overwatch has already requested Blizzard to ban players for using the peripherals, a request that the developer cannot act upon without the help of Microsoft.

via Windows Central